The concept is straightforward, independent hackers: start from beginning and complete a project in a single day! centered on free tools that increase community productivity. Not for profit, but for the benefit of everybody!
Nothing fancy, just hard work and pure imagination. It’s not about perfection—it’s about what you can accomplish when you push yourself.
Do you think you can handle the challenge? Let’s create something awesome and show off our development!
With me, who is it?
If ten people sign up, we’ll make it happen.
Seems like a real time waster. The speed at which you can develop a product is irrelevant. People are interested in finding solutions to current issues.
I recently held a JP Morgan Hackthon, and the idea was to create a web application for a nonprofit in under 24 hours. My team and I completed the task on time, with only one member sleeping. This is quite achievable with a committed team (the seven of us were new to each other that day).
a social media site where young activists for the environment can share their work. and put plans in place to increase participation, etc. Instead of having pages and pages of documentation, I focused on application security and built an AI chatbot that users could interact with to get knowledge about the platform, how to use it, and examples of how to help the environment. It was for kids aged 11-18
Seeing how other people operate would be greatly enhanced by this. My self-taught approach is very traditional. If it becomes popular in the future, perhaps even “themes” are tried, or perhaps everyone does something that approaches the same issue in a different way. But I’m definitely game for this.
Startup weekends typically culminate in presentations after a 48-hour period. I’d estimate that fewer than 1 in 10 teams have something usable to showcase.
Some participants come extremely well-prepared, with fully developed ideas and a codebase to reference. While I think this level of preparation is beneficial, it may go against the rules and expectations since it doesn’t align with the idea of starting from scratch within the allotted time. However, everything takes time, and many people don’t address this issue. Building communication with new team members also requires time, and some participants arrive with existing collaborators.
Game jams are quite similar in concept, and you can find various formats with different rules regarding time limits and the reuse of assets or code.
It might be easier to recruit current streamers who code live or YouTubers who follow a “build in public” approach.
Are you creating a computer club or a business? Sincere query: I’m not sure how this relates to this subscription.